![]() We believe that an anti-cheat should straightfowardly follow its mission and do what it’s meant to do without bothering the player. Above all, the happiness of your players is our measurement for success.In theory, it could be possible in other engines but would be significantly more difficult and unlikely that people would go to such lengths to achieve this. ![]() ![]() We want to know what you think and how we can additionally help you in making your games more secure. But to answer your question they're possible due to unity using mono which allows you to much more easily force achievements to unlock.
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